Cross-applied is a weekly feature in the Beatissima Garbage that takes the most infamous elements of the college paper’s editorial page and doubles them through a point-otherpoint, high school debate-style format. Two “sensitive” culture critics argue about something no one else is arguing about and try to ascertain whether it’s detrimental to or supportive of equality, diversity, justice, whatever. If you want to contribute your ideas to a future issue of Cross-applied exclusively for The Author’s Files, please pitch your grievance or stance to email@example.com and we’ll consider whether it’s worth duking out.
Almost thirty years ago, Nintendo shocked the world with an inspiring and empowering heroine, a female Bobafett of the video gaming world. Samus Iran made her kick-ass debut in the Metroid franchise in 1986, blasting her way through parasitic aliens and ruthless space pirates. Samus became instantly beloved by gamers everywhere and went on to empower women all over the globe. Samus showed us all that a woman can hold her own, even in a dark and dangerous world like Metroid’s, and can be more than just a mere object.